A technical preview at GDC highlighted several core areas of focus, including a live link between Stingray and multiple target devices that allows game designers to evaluate their titles simultaneously on multiple platforms, a more efficient pipeline to export 3D content, and a data-driven core architecture that makes it easier to change the look of a game without having to rewrite and re-compile the engine.Īvailable now, Maya LT 2016 contains new features and advancements that accelerate modeling and animation. The Stingray Game Engine, built using the core technology behind the Bitsquid engine acquired last summer, is currently in development and comprises tools that make it easier to bring graphically advanced games to market on a wide range of platforms. Autodesk recently previewed its new Stingray Game Engine and launched Autodesk Maya LT 2016, the latest release of its 3D animation and modeling software for professional indie game developers.
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